﻿using System;

namespace HML
{
    /// <summary>
    /// SingleAccordion节点展开折叠动画状态
    /// </summary>
    public enum SingleAccordionNodeECAnimationStatuss
    {
        /// <summary>
        /// 折叠中
        /// </summary>
        Collapseing,
        /// <summary>
        /// 已折叠
        /// </summary>
        Collapseed,
        /// <summary>
        /// 展开中
        /// </summary>
        Expanding,
        /// <summary>
        /// 已展开
        /// </summary>
        Expanded
    }

}
